Voxel Objects

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Author Crytek
Skill Level Not specified.
Compatibility 1.0
Requirements Not specified.
Date Added Not specified.
Last Modified Not specified.

Voxel Objects enables the creation of complex 3D organic meshes in the editor. Every Voxel Object has an internal 3D grid of voxels (usually 32x32x32 elements). Every voxel contains information about if the cell is full or empty as well as the surface type and the base color. This array is used as input for mesh generator.

During editing, designers can modify the 3D grid of voxels, which causes a re-generation of the underlying mesh so the designer gets immediately visual feedback. Voxel Objects can be used in both outdoor and indoor environments.


See also

Creating Caves using Voxel Objects

Creating Cliffs using Voxel Objects

Voxels on Wikipedia

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