System GetEntities

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System.GetEntities()

Description

Gets all the entities in the level


Returns

A table with every entity in it

Example

Lua (example)
local ents=System.GetEntities();
Log("Dumping entities");
for idx,e in pairs(ents) do
  local pos=e:GetPos();
  local ang=e:GetAngles();
  Log("%20s - pos: %s, ang: %s",,
    e:GetName(),
    Vec2Str(pos),
    Vec2Str(ang));
end


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