From CryWiki
Flowgraph Walkthrough
After you've assigned the grunt to your AI:AIUseObject node and the ShiTen to the Entity:EntityID node, link up the nodes as pictured.
The EntityID node assigns the ID of the ShiTen to the ObjectID required for the UseObject node. This then means that on Start, the the grunt is told to use the object, and as the object has been assigned as the ShiTen, it will man it and stay there until close combat is engaged.
Flowgraph Image
Preview of Getting a grunt to use a ShiTen machine gun..
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About this Sample
Name
- Getting a grunt to use a ShiTen machine gun.
Created by
- McGinge
Compatible with Multiplayer
- No
Description
- The flowgraph scripts a grunt to man a ShiTen machine gun at the start of the map.
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