Give a Parachute at Game Start

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Flowgraph Walkthrough

When the game starts, the Start node triggers the "add" input of the Inventory:AddItem node, causing the assigned piece of inventory to be added to the players current set. The inputs for this Inventory node are set to "Parachute" meaning that the parachute is consequently added to the players inventory. Using the inputs section, you can add any piece of equipment to the players inventory with just one command.


Flowgraph Image

Preview of Very simple flowgraph to give the player a parachute when the game starts (Singleplayer only)..
Preview of Very simple flowgraph to give the player a parachute when the game starts (Singleplayer only)..

   

About this Sample

Name

Very simple flowgraph to give the player a parachute when the game starts (Singleplayer only).

Created by

p5ymon

Compatible with Multiplayer

No

Description

This simply gives the player a parachute when the game starts.




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