From CryWiki
Flowgraph Walkthrough
First, the Input:Key node detects when the player pushes the 'U' key. We move from the Pressed port to the first input port on the Logic:Once node. This will ensure that we only give the player a grenade the first time they push the key down.
If the logic gate fires, we use the Inventory:AddItem node and give them a FragGrenade.
If you want to keep giving them a grenade each time they push the key down, just remove the Logic:Once node and directly link the Input:Key node to the Inventory:AddItem node. You can change which key they need to push by changing the value of the Key input node on Input:Key. You can also change what item they receive by changing the Item input node on Inventory:AddItem.
Flowgraph Image
Preview of Give Player Grenade.
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About this Sample
Name
- Give Player Grenade
Created by
- Vloktboky
Compatible with Multiplayer
- No
Description
- This will show you how to give the player a grenade when they push the 'U' key.
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