From CryWiki
| Name: Condition
| Class: Logic
| Category: Approved
| Hidden: No
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(Inputs - Outputs - Notes - See Also)
Node to route data flow based on a boolean condition. Setting input [Value] will route it either to [OnFalse] or [OnTrue].
Inputs
| Condition Port
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| Type: Boolean
| Technical Name: Condition
| Default Value: 0
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| If condition is FALSE input [In] will be routed to [OnFalse], otherwise to [OnTrue]
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| In Port
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| Type: Integer
| Technical Name: In
| Default Value: 0
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| Value to route to [OnFalse] or [OnTrue], based on [Condition]
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Outputs
| OnFalse Port
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| Type: Any
| Technical Name: OnFalse
| Default Value: None
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| Set to input [In] if [Condition] is FALSE)
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| OnTrue Port
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| Type: Any
| Technical Name: OnTrue
| Default Value: None
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| Set to input [In] if [Condition] is TRUE
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Notes
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See Also
No "See Also" items specified for this Node. To include an item, edit this page.