From CryWiki
| Name: ProgressBar
| Class: HUD
| Category: WIP
| Hidden: No
|
(Inputs - Outputs - Notes - See Also)
HUD Binoculars
Inputs
| Show Port
|
| Type: Any
| Technical Name: Show
| Default Value: None
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| Trigger to show progress bar
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| Hide Port
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| Type: Any
| Technical Name: Hide
| Default Value: None
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| Trigger to hide progress bar
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| Progress Port
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| Type: Integer
| Technical Name: Progress
| Default Value: 0
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| Progress from 0-100
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| text_Text Port
|
| Type: String
| Technical Name: text_Text
| Default Value: Not specified
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| Text to display
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| PosX Port
|
| Type: Float
| Technical Name: PosX
| Default Value: 400
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| PosX
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| PosY Port
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| Type: Float
| Technical Name: PosY
| Default Value: 300
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| PosY
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| Align Port
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| Type: Integer
| Technical Name: Align
| Default Value: 0
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| Alignment (Top or Bottom)
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| LockingAsset Port
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| Type: Integer
| Technical Name: LockingAsset
| Default Value: 0
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| Use TAC Launcher locking asset instead.
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Outputs
| Show Port
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| Type: Any
| Technical Name: Show
| Default Value: None
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| Triggered when shown
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| Hide Port
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| Type: Any
| Technical Name: Hide
| Default Value: None
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| Triggered when hidden
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| Progress Port
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| Type: Integer
| Technical Name: Progress
| Default Value: None
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| Current progress value
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Notes
This node has no notes. To add notes, edit this page.
See Also
No "See Also" items specified for this Node. To include an item, edit this page.