FGNode:Animations:PlayAnimation

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Name: PlayAnimation Class: Animations Category: Approved Hidden: No

(Inputs - Outputs - Notes - See Also)

Plays an Animation


Inputs

entityId Port
Type: Entity Technical Name: entityId Default Value: 0
Changes the attached entity dynamically
Start Port
Type: Any Technical Name: Start Default Value: None
Starts the animation
Stop Port
Type: Any Technical Name: Stop Default Value: None
Stops the animation
anim_Animation Port
Type: String Technical Name: anim_Animation Default Value: Not specified
Animation name
BlendInTime Port
Type: Float Technical Name: BlendInTime Default Value: 0
Blend in time
Loop Port
Type: Boolean Technical Name: Loop Default Value: 0
When True animation will loop and will never stop
ForceUpdate Port
Type: Boolean Technical Name: ForceUpdate Default Value: 0
When True animation will play even if not visible
PauseAnimGraph Port
Type: Boolean Technical Name: PauseAnimGraph Default Value: 0
When True animation graph will not be involved in animation until this animation ends
ControlMovement Port
Type: Boolean Technical Name: ControlMovement Default Value: 0
When True this animation will control the entities movement


Outputs

Done Port
Type: Any Technical Name: Done Default Value: None
Send an event when animation is finished
AlmostDone Port
Type: Any Technical Name: AlmostDone Default Value: None
Send an event when animation is almost finished


Notes

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See Also

No "See Also" items specified for this Node. To include an item, edit this page.

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