FGNode:Animations:LookAt

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Name: LookAt Class: Animations Category: Advanced Hidden: No

(Inputs - Outputs - Notes - See Also)

Activates character Look At IK


Inputs

entityId Port
Type: Entity Technical Name: entityId Default Value: 0
Changes the attached entity dynamically
Start Port
Type: Integer Technical Name: Start Default Value: 0
Starts Look at
Stop Port
Type: Integer Technical Name: Stop Default Value: 0
Stops Look at
FieldOfView Port
Type: Float Technical Name: FieldOfView Default Value: 90
LookAt Field of view (Degrees)
Blending Port
Type: Float Technical Name: Blending Default Value: 1
Blending with animation value
Target Port
Type: Entity Technical Name: Target Default Value: 0
Look at target entity
TargetPos Port
Type: Vector Technical Name: TargetPos Default Value: 0,0,0
Look at target position
LookAtPlayer Port
Type: Boolean Technical Name: LookAtPlayer Default Value: 0
When true looks at player


Outputs

This Node has no output ports.


Notes

This node has no notes. To add notes, edit this page.


See Also

No "See Also" items specified for this Node. To include an item, edit this page.

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