From CryWiki
| Name: AnimGraphLockInput
| Class: Animations
| Category: Advanced
| Hidden: No
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(Inputs - Outputs - Notes - See Also)
Controls the AnimationGraph of the attached entity
Inputs
| entityId Port
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| Type: Entity
| Technical Name: entityId
| Default Value: 0
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| Changes the attached entity dynamically
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| Lock Port
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| Type: Any
| Technical Name: Lock
| Default Value: None
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| Causes the node to set its value
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| Unlock Port
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| Type: Any
| Technical Name: Unlock
| Default Value: None
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| Causes the node to set its value
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| Input Port
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| Type: String
| Technical Name: Input
| Default Value: Not specified
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| InstantZDelta
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Outputs
| Done Port
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| Type: Any
| Technical Name: Done
| Default Value: None
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| Send an event when animation is finished
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Notes
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See Also
No "See Also" items specified for this Node. To include an item, edit this page.