From CryWiki
Flowgraph Walkthrough
Using the Nanosuit module we're getting the current energy level from the Energy output, into the Interpol "Start". Upon a trigger, or keypress in this example, the energy will drain at a rate defined by the "Time" setting in the Interpol. We use the Math:Less to "Stop" and reset the Interpol once the energy has ran out.
Flowgraph Image
Preview of Energy drain latched.
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About this Sample
Name
- Energy drain latched
Created by
- p5ymon
Compatible with Multiplayer
- No
Description
- Drains the energy from one trigger until it runs out.
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