Customize the Loading Screen
From CryWiki
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This tutorial will teach you how to customize the loading screen of your map.
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Prerequisites
- Working map
Setting up the XML File
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Create a new XML file in your level's folder (where the .cry and other files are located). XML files are just text files so you can create a ".txt" file and change its extension to ".xml".
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In this new XML file, add the following lines:
<MetaData>
<!--Level Customizations goes here-->
</MetaData>
Customizing the Title
To customize the title, add the following directly after "<!--Level Customizations goes here-->":
<HeaderText text="Map title here"/>
For example, customizing the title to "HappyMap" would produce the following XML:
<MetaData>
<!--Level Customizations goes here-->
<HeaderText text="HappyMap"/>
</MetaData>
Customizing the Description
To customize the description, add the following directly after "<!--Level Customizations goes here-->":
<DescriptionText text="Map description here"/>
For example, customizing the description to "My very first map" and the title to "HappyMap" would produce the following XML:
<MetaData>
<!--Level Customizations goes here-->
<DescriptionText text="My very first map"/>
<HeaderText text="HappyMap"/>
</MetaData>
Customizing the Image
To customize the image, add the following directly after "<!--Level Customizations goes here-->":
<LoadingScreens screen1="MyLoadingScreen.dds"/>
Replace MyLoadingScreen.dds with your custom image name. The image has to be converted to .dds format.
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For example, customizing the image to "mapimage.dds", the description to "My very first map" and the title to "HappyMap" would produce the following XML:
<MetaData>
<!--Level Customizations goes here-->
<LoadingScreens screen1="mapimage.dds"/>
<DescriptionText text="My very first map"/>
<HeaderText text="HappyMap"/>
</MetaData>
