- Basics
- Learn about how to set up your level and grasp the basics of the Sandbox2 editor
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- Terrain
- Explore the world of terrain, oceans, rivers, textures and landforms
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- Lighting
- Learn how to create your own lighting from using the Time of Day editor to creating internally lit environments
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- Vegetation
- Get up to speed with the Vegetation tool and learn how to enhance your environments with trees and shrubs
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- Sound
- Documentation on how to successfully implement sounds ranging from ambient background noises to explosions
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- Particle Effects
- Learn how to create and manipulate particle effects ranging from explosions to water effects
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- Singleplayer
- Learn about the basic singleplayer level design techniques in Crysis
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- Multiplayer
- Learn about multiplayer level design and how to set up your multiplayer level
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- Objects
- Find out more about the objects and their properties in Sandbox 2
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- Flowgraph
- Introduce yourself to the Flowgraph Editor, with sample flowgraphs along with tips to help you along the way
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- Animation
- Find out how to animate your level, from making full blown cutscenes to setting the idle actions of your characters
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- Atmosphere
- Learn how to create your very own atmosphere in your Crysis map with methods such as fog and zero gravity
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- Physics
- Get up to speed with the physics techniques in the editor such as physicalising and manipulating objects
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- Other Extended Editors
- Delve into the other editors in CryEngine 2, including the character, facial and vehicle editors
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