Crysis Modding Documentation

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Level Design with Sandbox2
Basics
Learn about how to set up your level and grasp the basics of the Sandbox2 editor
Terrain
Explore the world of terrain, oceans, rivers, textures and landforms
Lighting
Learn how to create your own lighting from using the Time of Day editor to creating internally lit environments
Vegetation
Get up to speed with the Vegetation tool and learn how to enhance your environments with trees and shrubs
Sound
Documentation on how to successfully implement sounds ranging from ambient background noises to explosions
Particle Effects
Learn how to create and manipulate particle effects ranging from explosions to water effects
Singleplayer
Learn about the basic singleplayer level design techniques in Crysis
Multiplayer
Learn about multiplayer level design and how to set up your multiplayer level
Objects
Find out more about the objects and their properties in Sandbox 2
Flowgraph
Introduce yourself to the Flowgraph Editor, with sample flowgraphs along with tips to help you along the way
Animation
Find out how to animate your level, from making full blown cutscenes to setting the idle actions of your characters
Atmosphere
Learn how to create your very own atmosphere in your Crysis map with methods such as fog and zero gravity
Physics
Get up to speed with the physics techniques in the editor such as physicalising and manipulating objects
Other Extended Editors
Delve into the other editors in CryEngine 2, including the character, facial and vehicle editors
Programming
Lua
Learn about the easy to use scripting language that powers Crysis
C++
Learn about coding powerful extensions to the core game in a low level language
Flash ActionScript
Learn how to create sophisticated user interfaces using Flash and ActionScript
Other Programming Topics
Learn about controlling Crysis Servers...
Getting Started
Introduction to Level Design
Learn about the very basics in level design.
Basic Level Design Tips and Tricks
The fixes and tricks that will help you through Sandbox 2.
Level Design Terminology
A comprehensive list of key words and jargon that appear in the level design process.
Creating a Basic Level
Learn how to create a brand new level from scratch.
Accurately Place Objects
Learn how to place objects in your level with precision and ease.
Article Spotlight

Last Updated: 18/4/2008

Texturing Your Terrain
Learn how to succesfully implement all types of textures into your map.
Creating a Waterfall
Explore how to add waterfalls to your level, with instructions on everything from terrain to sound effects.


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