From CryWiki
Flowgraph Walkthrough
The alien is disabled and therefore invisible at game start via the Start nodes output being plugged into the "Disable" input of the entity:Trooper node. The proximity triggers Enter ouput forces the alien to spawn each time the player enters the proxy trigger. This system may also be used with regular NK enemies.
Flowgraph Image
Preview of Alien Spawner.
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About this Sample
Name
- Alien Spawner
Created by
- Fortran
Compatible with Multiplayer
- No
Description
- Spawns an alien every time the player passes through a proximity trigger.
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