Alien Spawner

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Flowgraph Walkthrough

The alien is disabled and therefore invisible at game start via the Start nodes output being plugged into the "Disable" input of the entity:Trooper node. The proximity triggers Enter ouput forces the alien to spawn each time the player enters the proxy trigger. This system may also be used with regular NK enemies.


Flowgraph Image

Preview of Alien Spawner.
Preview of Alien Spawner.

   

About this Sample

Name

Alien Spawner

Created by

Fortran

Compatible with Multiplayer

No

Description

Spawns an alien every time the player passes through a proximity trigger.




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