AI NotifyGroupTacticState
From CryWiki
In the behaviors (game/scripts/AI/Behaviors/Personalities)
Put in this line where you think of it best in one of the behavior files
AI.NotifyGroupTacticState(entity.id, 0, GN_NOTIFY_HIDING);
NOTE: GN_NOTIFY_HIDING is an example of one of the tactic states.
--Rad15 02:54, 2 July 2008 (CEST)
